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- X3 REUNION SCRIPT EDITOR HOW TO
- X3 REUNION SCRIPT EDITOR MOD
- X3 REUNION SCRIPT EDITOR CODE
- X3 REUNION SCRIPT EDITOR FREE
On the "pilot" menu (where you renamed) select "Global commands" the far left option and all the above being done properly.Ok, I figured out how to get the script cheat to work on my retail version. Ok, to access the script editor it's an easy step When pressing enter the game will hang for a second and you shall be returned to the "pilot" menu and your name shall be the same as before, if not please check your spelling or press escape to get back, you should also hear some random sound, i never but then again i'm deaf. "Thereshallbewings" main problem here is the ll on shall, you need to type it slowly, also check the capital T Ok, welcome to the main pilot area, shiny isn't it, anyway.Ĭhoose the "rename." option on the far right and rename to
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Now choose the furthest left again labeled "pilot" Go along the the furthest left menu option, more commonly known as "personnel" Ok, first things first, dock at a station, we don't want you to get blown up by a passing pirate. Ok, hopefully i am not about to make a complete idiot of myself by posting something somebody else has already posted, but i am posting it here in this sticky for everyone to see
X3 REUNION SCRIPT EDITOR FREE
The editor is an advanced and most importantly optional feature.įeel free to ask questions about the activation of the script editor / galaxy editor in this thread, but please save questions like 'How does it work?' and 'How do I script something?' for the appropriate tutorials threads.
X3 REUNION SCRIPT EDITOR CODE
Note that the publication of the Galaxy Editor access code by no means forces you to use it. You will now find the "Galaxy Editor" menu item in the 'NEW GAME' section of the opening menu of the game Type Makeanapplepiefromscratch (note the capital M) and press enter If you are certain that you want to use this unsupported feature you may activate the galaxy editor the following way in your game:
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There is no documentation for this feature, and use remains unsupported by Egosoft. It has undergone significant development since X2, and should be much more powerful than before. The Galaxy Editor is an in game tool that allows you to create your own maps for the X-Universe.
X3 REUNION SCRIPT EDITOR MOD
Once opened the script editor can never be closed in your save game, A new start is requiredĩ9.9% of script & mod users care not about this but some of you may do. If you are not into script programming of any sort you are probably better off without it. The editor is an advanced and most importantly optional feature. Note that the publication of the Script Editor access code by no means forces you to use it. You will now find the "Script Editor" menu item in the command console The menu will close, your player name will NOT have been changed, and a confirmation beep will sound on correct activation Type Thereshallbewings (note the capital T) and press enter enter the menu to change your pilot's name.If you are certain that you want to use this unsupported feature, you may activate the script editor the following way in your game: Script writing and accompanied problems are NOT supported by Egosoft or any betatesters. Please note that this powerful tool is provided for your use as is. These features mean it is very powerful and when not used carefully can seriously damage your game universe.Īs many of you have already found out using the Script Editor can spoil all the fun of the game! The script editor aka "Manual Ship Computer Interface" (M.S.C.I.) is an in-game tool to create/modify AI behaviour rules and also allows creating/modifying objects in the game universe. Also the way to activate the script editor has changed slightly to be a bit more easy. The script editor in X3 is largely unchanged from X2, with the exception of many new useful commands that have been added. Thread unstickied, info merged into the Tutorials stickie for housekeeping purposes.
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